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ჺ๖ۣۜ[DS]らнΛらსჺ



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PostSubject: SUbmarine Interior   Sun Dec 28 2014, 21:12

What I'm suggesting is to add an interior for the submarine next from the ter Ship.
Why not add an objectiv as "destroy the turbine" for army.


==>  I create one to show you


 



I think it could be funny, easy to add, and that will not make any lag cause it's mapped in the interior world, So it would be just a + for server
So what do you think about this idea ?

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[DS]ΚιℓιaℕxFιrЄ27
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PostSubject: Re: SUbmarine Interior   Sun Dec 28 2014, 21:26

I had the idea of entering the submarine and you made the idea very well


Massive +1

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[DS]Jetforce
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PostSubject: Re: SUbmarine Interior   Mon Dec 29 2014, 00:38

I love it! Give me the coords *-* I'll get it IG *-*
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PostSubject: Re: SUbmarine Interior   Mon Dec 29 2014, 03:01

Its damn cool. Keep it up Wink

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PostSubject: Re: SUbmarine Interior   Mon Dec 29 2014, 05:55

Very nice one dude I really like it Very Happy

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PostSubject: Re: SUbmarine Interior   Mon Dec 29 2014, 06:57

[DS]Fire723 wrote:
Very nice one dude I really like it Very Happy

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PostSubject: Re: SUbmarine Interior   Mon Dec 29 2014, 22:13

Ok, it seem to please you Wink
I reworked it on the same scheme ( FOR A GLOBAL LOOK watch the second video) BUT I had moving object xD for mor fun (the most in the technical part) + desctruible object (mostly box + one missile) + added a radar room, Idk if it's better xP but that increase the interior size a bit.

All the map is/have to be set in interior world 17 (idk if that work in the same way on samp but I think.
this is the dam generator interior world (barrage's interior), but all the submarine mapping is set next from this interior place but in same world.

Interior World is a empty world (only blue sky) where you can find different "Island/Interior" at different position. I can't say you more since I don't know more about it xD. I let Jety fix the interior world part ;S

I give you this video for interior look :
Interior:
 
And this one for exterior :
Exterior + Water In interior World at the end:
 

I Suggest to LET video Load a bit before reading it, cause it's daylimotion xD ! + lower quality if needed xS
ps: in the first there is a little sign on the door at  00:37 min Wink you will like + another sign hide somewhere in the Sub Wink

NOTE !!!! : I found water in Interior World 17, may it's just a bug from my mtaEditor, else it's the normal gta interior wolrd 17. Anyway, if water is also on samp, I suggest to move all the mapping/submarine interior as 300 unit on Y axis. then The submarine will be in the water area of the interior wolrd (if it work on samp, if it work on samp ;p).
   ==> iDea : let it on the current Position That i mapped, when army have succesfuly planted C4 on the turbine they will get XX second (and terrorist too if they wont die xP) to out from SUBMARIN. After CD, MOVE all the map to 300 unit more on Y axis, Subamrine will be underwater and player will die by breath missing.


ps: If that don't work on samp (I mean water area) then make a simple explosion as army base, and player will just die by this. May it's easyer to script also, Idk, anyway move the submarine underwater will be funny (I mean the interior of submarine in interior world 17 Wink ) xS.

I hope it could be add  it will be really funny xP

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[DS]ΚιℓιaℕxFιrЄ27
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PostSubject: Re: SUbmarine Interior   Mon Dec 29 2014, 22:49

Just awesome


PS : yellow submarine xD

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PostSubject: Re: SUbmarine Interior   Tue Dec 30 2014, 17:57

[DS]Jetforce wrote:
I love it! Give me the coords *-* I'll get it IG *-*

I sent you all the stuff bro Wink I let you do the script part xP Good luck !

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PostSubject: Re: SUbmarine Interior   Tue Dec 30 2014, 18:02

[DS]ΚιℓιaℕxFιrЄ27 wrote:
I had the idea of entering the submarine and you made the idea very well


Massive +1

Very very nice idea affraid bounce

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PostSubject: Re: SUbmarine Interior   Wed Jul 29 2015, 12:02

up

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